Thesis Abstract

Thesis Abstract

In this thesis, we analyze research regarding augmented reality (AR) and its use as an educational and training tool.  Many experiments have been conducted regarding the use of AR in training and educational scenarios.  The effectiveness of any one system can vary based on the learning environment and how the technology is being used in a given scenario.  Integrating new technology with learning environments is not a simple process because if the technology is used in an ineffective way it will hinder the learning experience.   To prevent this, it is important to have a comprehensive understanding of the users’ needs as well as an argument to why the technology will aid in the learning process.  Based on the research we discuss in this paper, we believe that AR can be an effective tool for aiding students in the process of learning new tasks.  Our goal will be to design a piano training application called KeynVision (keen-vision) that is intended to introduce one octave scales, chords, and arpeggios to beginners while also improving their note literacy.  By utilizing the benefits of augmented contextualization that mixed reality experiences provide, we hope to create an application that would meet requirements needed to effectively aid students in the process of learning one octave exercises based on the experience of an expert panel.